Cities

Cities are conquerable tiles that guilds can conquer during the weekly war event. Cities grant bonuses and may upgrade units to a special variant which increases stats of the unit types for all guild members. Every guild can assign a guildmember to become lord a conquered city to grant bonuses to that member alone. The Lord of a city regardless of size gets a +5% Construction Speed and +5% Troop Training Speed.

Every guild gets capture points according to their guild level that limits the size of cities they can control. Regardless of how many capture points a guild may have, they can only capture and hold 3 cities at a time.

Towns
Towns require 50 Occupation Points to occupy

Mid-Sized Cities
Mid-sized Cities require 100 Occupation Points to occupy

Metropolis
Metropolis require 150 Occupation Points to occupy

World Tower
World Tower is independent from any other limits for city captures. It does not use up capture points and does not count towards the 3 city limits per guild. The leader of the guild that captures the World Tower becomes the Ruler of the World until the next war event. The ruler can grant titles to other members of the world, regardless of whether they belong to his guild.